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Old games vs modern games

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image text translation

I have this
know!
manipulative ability
spatial perception
Interpretation and analogy
Directions?
Sturi? That kind of thing
Prove your skills
What is the ball?
I need to catch up on YouTube.
strength
this
Sebum iron
It’s a game

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past gamer
Whitening from cuts
Hyundai MeIIa Tteotcut
New day today
F703 3575
‘i city
Even if you bend over, you don’t know Hangul g
Pursue a collection of ambassadors and gongrak
For the next game
8oboo
You have to study a foreign language.
Beum Q left this person god6008

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80s game developers:
Share the cloud and hot water texture template
You can reduce RAM usage by using
The space occupied by gap files is also IKB.
You can save some money
Today’s game developers:
Oh, fixing memory leaks
It’s annoying ^ If there’s a problem,
Gamers’ computer specs
It’s okay
9

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old games
developer
recently
game developer
mII
All within 4Okb
enernIylSelAclive(TRUL);
enerIIy? SotActive(rAI SL)
All games are included
enerrIy3 SetActiveFALSE);
enerrIy4SelAclivelFALSE)
enerny5 SelAclivelrAI SL);
enernly6 SetActive(FAL SE);
enerrIy /.SelAclivelFALSE);
20th century game developer
If you produce it with mathematical dot array type and MIDI sound,
6Okb is enough
21st century game developer
strength. With only 6OGB, the number of character model frames has to be reduced.
It’s okay. The mapping resolution needs to be reduced and the sound source needs to be changed.
The map fields that can be implemented are also limited.
former programmer
Developers Today
Even 1 bit will be wasted
Even if you squeeze the code
Can’t:
Blame it on their computer
Kgukk Gukgaekhok~

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