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343 Industries acquired the Halo series after Bungie.
1. For some reason, even in core work, most employees are filled with 18-month contracts. No renewal.
2. The 18-month contract workers were used to upgrade the engine and work on the next project.
3. After the 18-month cycle, the original employees started to ebb and flow, so no one understood what the work was.
4. In the future, you will become a plant developer who cannot even handle basic needs such as team deathmatch playlists right away.
5. Ultimately, a large-scale purge ends at the parent company, Microsoft. We ditched our own engine and moved to Unreal Engine.