One way Nintendo develops for Mario

One way Nintendo develops for Mario

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Nintendo’s face

An old series that’s already running towards its 40th anniversary

Nevertheless, the series has consistently received good critical and user evaluations

Nintendo uses one method to develop Mario

One way Nintendo develops for Mario
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Pulling out ideas like crazy

The picture above is when Mario 3d World was developed

Nintendo said that when developing 3D World, the entire development team came up with an idea to enter the game

About 100 people gathered to get ideas

One way Nintendo develops for Mario
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get good reviews

One way Nintendo develops for Mario
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Mario Galaxy, who is considered Mario’s best film, also had so many ideas that he said he hit it out a lot

The ideas that I couldn’t put in will be moved on to the follow-up

One way Nintendo develops for Mario
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One way Nintendo develops for Mario

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Both games are highly rated

But there’s an idea that I couldn’t put in the sequel

This method of development also applies to the latest works to be released

One way Nintendo develops for Mario
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Nintendo is said to have come up with more than 1,000 ideas for the latest Super Mario Wonder

If you ask me what kind of game I’m playing now

I think the Mario Galaxy review from Edge magazine explains it well

One way Nintendo develops for Mario
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(1)Ideas, jocks, twists, surprises, new games
(2)Rules and interactions are constantly pouring out They are reinforced by a constant torrent of outrageous details and a leap of individual concepts – December 2007

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