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The developers of Aion 2 are so old that it reminds me of this game.

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(Lee Tae-seong, former director of Kingdom of the Winds)

It gained enormous popularity and attracted a lot of attention.

However, it is different from what people who were drawn by nostalgia for old memories expected.

PK hunting grounds were semi-forced (at the time, the difference in experience between regular hunting grounds and hunting grounds in PK-enabled areas was more than 10 times greater).

The operation method of selling BM and

Even though PK is semi-mandatory, the balance gap between occupations was seriously broken.

Mistakes in equipment system design, etc.

Public sentiment is growing day by day, and an emergency labang is being launched.

I ended up doing a live broadcast looking devastated haha.

So the angry public sentiment calmed down after seeing that face.

Afterwards, there was no significant change in operation, and as a result of repeated patching,

As fed up users left in large numbers, the game eventually failed even with the IP called Kingdom of the Winds.

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